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Sanitation Hackathon

Written By Nike Nisa on 7.29.2014 | 12:21 PM

Tapping innovation in sanitation

The Sanitation Hackathon is pleased to announce the three Grand Prize Winners of the App Challenge! Congratulations to all participants of Sanitation Hackathon and App Challenge. 

From the Blog

The Sanitation Hackathon and App Challenge concluded with an Inspiration Tour of Silicon Valley for the competition’s three Grand Prize-winning teams. Use the list of blogs and videos below to relive the process!
Silicon Valley: Inspiration Tour Ends, Ideas Just Beginning
Silicon Valley: Where Innovation Meets Development
Toilets: There’s an App for That
Sanitation Hackathon Inspiration Tour Overview
Silicon Valley Inspiration Tour - Days 2-4
Silicon Valley Inspiration Tour - Webisode 2 of 2
Silicon Valley Inspiration Tour - Webisode 1 of 2
Silicon Valley Inspiration Tour - First Impressions
Sanitation Hackathon: The Process, the Finalists, the Future

Last month, the Winners of the Sanitation Hackathon and App Challenge—Taarifa, mSchool, and SunClean—visited Silicon Valley for a week of workshops and meetings hosted by IDEO.org. From rapid prototyping sessions to tours of Silicon Valley giants like Facebook, the participants had much to reflect on. Here are some excerpts from the reactions of one of each team’s two members:
Florian Rathberger, Taarifa
We spent an exciting and inspirational week in the Bay Area with Molly and Matteo and our hosts IDEO.org, the non-profit branch of the global human centered design consultancy. They had a dense program of workshops and company visits lined up for us. We got insight into Zynga, who told us about measuring player engagement in online games, Google, who toured us around their Mountain View campus, The Hub Bay Area, who gave us their take on collaboration and how it’s a core value for the  global Hub movement, Airbnb, who discussed different notions of trust, Indiegogo, who advised us on launching successful crowdfunding campaigns, and Facebook, who discussed how to reach . Airbnb have a large crowd of photographers they send into people’s homes to get high quality, standardized and certified photos for their listings, which makes them more trustworthy and more likely to be rented. This inspired us to reach out to photographers and ask them to take photographs of infrastructure - or the lack thereof - in the communities where we would like to deploy Taarifa in order to get higher visibility and a better feel for the status quo. Wednesday evening we met a number of San Francisco based development organizations at a happy hour at the offices of FSG, a non-profit consultancy, who were  sking how they might use Taarifa in some of their future development projects.
The highlight of the inspiration tour were the workshops IDEO folks led at their offices in San Francisco and Palo Alto. On Tuesday we got an introduction to Human Centered Design and applied it straight away with conducting interviews and prototyping and application to reduce food waste at IDEO and other companies. This made us realize the importance of getting concrete and first hand feedback from users before starting to write any code. We hope we can apply this methodology when redesigning Taarifa to better serve the people in the communities. In another workshop on Thursday on branding we had another opportunity to reflect more on Taarifa’s core mission and values and worked out concrete milestones and areas on which to focus next in the further development of the platform.
Daniel Annerose, mSchool
The visit to the IDEO Lab in Palo Alto was fantastic. They're breaking the frontier between the concept and the product so quickly and efficiently! Zynga’s data management system is simple, clear and so efficient. Indiegogo has shown us its tremendous knowledge of the psychology behind donors. Facebook and Google are both technology giants, but they've took time with us to present to us their business strategy. It was great to write on the real Facebook wall and to see the latest Google tools. The Hub is also another great place with so much energy. We will stay also in contact with the Room for Read team and the FSG friends that we met in a very friendly Happy Hour!
Luqman Sungkar, SunClean
I'm very happy with this Inspirational Tour. We visited a lot of cool offices and learned a lot from them. My favorite site visit was Zynga and IDEO in Palo Alto. At Zynga, I learned a lot about game development. I learned about the importance of keeping track of user data, and I learned about game feedback loosp. At IDEO and IDEO.org, I learned about human centered design,rapid prototyping, interviewing, and branding which is very relevant to the future development of SunClean. I will definitely using HCD for SunClean and other apps I'm planning to make. HCD is a way of thinking about developing something that places the human in the center of it. I'll be interviewing and meeting a lot of people and do a lot of prototyping—my  apps will be used by humans, after all! 
We are proud that, in different ways, the Inspiration Tour has shaped the Winners’ applications and businesses. But more importantly, our week in Silicon Valley forged bonds of innovation and progress that should help these apps make the large-scale impact they hope to achieve!

App download information: http://appcircus.com/apps/mschool
Videos: http://www.youtube.com/watch?feature=player_embedded&v=qVHKbCwpysE               
About the App: mSchool is a low-tech participatory platform that monitors the learning conditions in schools and empowers students, parents, and teachers to report needed school repairs, particularly in the sanitation environment. Users of mSchool can send formatted SMS alerts to local plumbers or contractors about repairs needed for hand-pumps, toilets, and handwashing systems in schools. All information exchanged is mapped in real time and organized in a dedicated monitoring and evaluation dashboard for the Ministry of Education, local governments, and civil society. The mSchool team is also developing a micro-fundraising system to help reach the poorest schools.
Team Bio: The mSchool team is comprised of Amadou Sow, C├ędric Champenois, Christine Fall, Daniel Annerose, and Emmanuel Bocquet. In 2011, this group of computer enthusiasts and rural community specialists from Senegal and France had the idea to build a mobile monitoring network centered on schools to monitor the learning conditions in Senegal, especially in rural areas. The team joined the Sanitation App Challenge because of their vision to partner with farmers, schools, and rural water managers so they can level up, team up, and reach the global market. The team hopes to expand the usage of the app outside of Senegal and better refine usability for low-resource, low-bandwidth users.


App download information: http://appcircus.com/apps/sunclean-sanitation-games-2
Videos: http://www.youtube.com/watch?feature=player_embedded&v=x1jFJ1ViNmk
About the App: Awareness of safe sanitation and hygiene remains low, and to help people understand sanitation and hygiene issues, SunClean believes educating children is critical. SunClean playfully teaches children sanitation and hygiene behavior in a way that captures and maintains their attention. SunClean consists of two Mini Games: “Disposal Trash” and “Hand Wash for Kids.” The games target children of age four and above, and can be run on a computer or mobile device with its lean construction on Construct2, a game engine that can be exported to HTML5, Windows 8, Android, iOS, and BlackBerry10 platforms.
Team Bio: Dimas Ramadhani, Irfan Afif, Riza Fathan, Luqman Sungkar, and Mohammad Nugroho are friends from Universitas Indonesia. After winning the 2012 Sanitation Hackathon in Jakarta, the team developed their winning idea into a gaming app for the Sanitation App Challenge. The primary driver for this team’s motivation is their enthusiasm towards game development and sanitation education for children. The SunClean team envisions their game serving as a tool for parents to teach their children about hygienic practices.


App download information: http://appcircus.com/apps/taarifa
Videos: http://www.youtube.com/watch?v=LR3iDNIDS80
About the App: The Taarifa Platform is an open source web application for information collection, visualization, and interactive mapping. It allows people to collect and share their own sanitation issues using various mediums such as SMS, web forms, email, or Twitter, placing these reports into a workflow. Taarifa shows spatial information about an area from the point of view of the community itself, giving citizens the power to report and address the problems around them. One of the problem statements posed by sanitation experts and addressed by the team concerns connecting local governments with the citizens they represent. The Taarifa Platform can track progress on implementation and infrastructure upgrades and solicit feedback from community members. With greater engagement of community views, decision-making organizations or governments can better identify successes or problems.
Team Bio: In 2011, a group of humanitarian coders and subject matter experts worked together at University College London with the aim of producing technology prototypes and designs to problems related to water and sanitation. The Taarifa team includes Andrew MacKenzie, Caroline Glassberg-Powell, Dirk Gorissen, Fayaz Valli, Florian Rathgeber, Guiseppe Sollazzo, Jeremy Morley, Mark Iliffe, Nico Weinert, Sarah-Jayne Farmer, Sophie Lafayette, and Steven Feldman.



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